make cool VR/AR applications/games in 5-20 hours and we ship a VR headset to test your application!
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The tiers are not solely on the hours spent if you spend 20 hr making a basic project, it will still be considered a starter project
Need help getting started? These tutorials will guide you through building your own VR/AR experience.
This tutorial helps you build your first VR app in Unity. It’s a basic app, which introduces primary Unity concepts such as 3D objects, components, and build settings. It does not use Oculus Integration package as the objective of this tutorial is to get you started with Unity’s basic concepts and interface. At the end, you’ll have a VR app ready to run on your computer
Learn More →In this codelab, you'll build a simple game using AR Foundation. The goal of the game is to collect packages using a car that you control using your handheld device. However, this won't happen in an entirely virtual world! You'll mix physical atoms and digital bits to create a new type of player experience by creating a game that understands the environment around the player.
Learn More →The Godot engine provides a rare opportunity to use a collaboratively built, MIT licensed game engine for VR development where you - yes you - can make a real difference in how the engine evolves. If this sounds useful, interesting or just plain fun, please read on as the creators of Godot share why the tool was created, and how you can get started developing VR applications with this open source game engine.
Learn More →In this section, we will learn the basics of WebXR. In addition, we will create a web AR app using WebXR and three.js.
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